Light Factory is an interactive exhibition project regarding touching light with the human body. This project interprets and translates my personal memories of winter. It aims to stimulate and enhance one’s tactile senses through the interaction of one’s physical body, space, objects, and lighting.



Design Concept

The exhibition is divided into eight spaces, each representing how winter weather physically affects a specific part of the body. This impact is translated into interactions between light and certain parts of a visitor’s body.

The form, scale, and lighting of each exhibition room were designed according to the characteristics of the body parts required for interaction.








Conceptual Sketches




Exhibition Spaces




Body Parts: Head 

▹ Space 1: Blowing Wind


This space invites visitors to enter the cutouts of a horizontal suspended device and allow their heads to interact with the lights. The design of LED tubes represents the form of frantic wind in the winter.



Body Parts: Face

Space 2: Clapping Wind


The hanging LED panels in this space swing from side to side, symbolizing that the winter wind claps people’s faces.



Body Parts: Arms/Hands

▹ Space 3: Shaping Snow


The LED mesh installation allows visitors to switch on and off the bulbs intuitively. These light spots symbolize snowflakes, and visitors can create and shape a snow scene by manipulating the distribution of luminous bulbs. 




Body Parts: Back

Space 4: Petting of Sunlight


The warm yellow light in this horizontal conical space radiates like the winter sunlight, always petting the visitors’ backs.




Body Parts: Legs

▹ Space 6: Sticky Rain


This room consists of a labyrinth enclosed with suspended gauze curtains. Walking through narrow aisles allows visitors to touch the textile surfaces, just like walking with wet pants on rainy days in the winter.



Body Parts: Knees

▹ Space 7: Intimate Sunlight


This room creates an intimate relationship between the human body and light. Low floor height invites visitors to crawl on the floor, and lighting spots allow them to interact with lights using their knees.



Design Reference 
©Bonnie Zhou. All rights reserved. 



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